firstname.lastname@example.org | 01484 472913
I have been working for nearly 20 years in the field of human factors, product and interaction design in both academic and commercial environments. After graduating with a degree in Ergonomics from Loughborough University, I became a research associate at HUSAT Research Institute which was, at the time, the largest human factors research group in Europe. I worked mainly on large European research projects specifically aimed at integrating human factors principles into large IT organisations such as ICL and Olivetti. During this period I set up and managed one of the early usability laboratories for HUSAT.
I then decided to work in the commercial world and worked as an ergonomics design consultant working on a wide range of projects from usability studies, interface design and physiological studies. Clients included organisations such as Nokia, Centurion, British Airports Authority, Simon Engineering, London Underground, Royal Mail and Lloyds Bank.
Having gained experience in providing user-centred design methods in product development within a commercial environment, I then returned to academia and taught ergonomics and industrial design at Teesside University. During this period I gained EPSRC research funding and managed a small research group developing usability evaluation methods for novel interaction styles for consumer products.
In 1999 I moved to Huddersfield University and completed a PhD in interaction design at Loughborough University. Between 2001 and 2005 I was subject area leader firstly for Human Computer Interaction and then subsequently for Digital Media. In 2006 I stepped down from this role to pursue my research interests in interaction design and ubiquitous computing and have set up a small research group known as live:lab with the aim of exploring socio-technical aspects of innovation and creativity in digital products and services
My research interests centre on the design and social use of non-desktop computer-based ubiquitous devices and how they can be developed and evaluated. Current examples of such devices are mobile phones, PDAs, games consoles, interactive TV, wi-fi based products, large sharable interfaces and interactive collaborative environments. I coordinate a small research group known as live:lab http://livelab.hud.ac.uk which can also be used for the development of future or emerging digital prototype products. Potential prototypes include interactive tables, smart wall displays, smart toys and clothes. Within this environment, potential or emerging digital products can be designed and controlled to appear or 'mimic ' new functionality, interaction styles or artificial intelligence. This 'wizard-of-Oz ' method can be used very effectively, through scripted interaction dialogues, to provide industry with rapid usability feedback on anticipated or speculative design proposals which can support product development planning. The lab is also a teaching environment where students from the digital media courses can use the facilities to challenge their own understanding about games and multimedia design.
Bonner, J (2015) Lullaby - The singing bowl [Video]
Bonner, J (2015) The pit at the end of the road: soundscape [Audio]
Bonner, J (2014) Turning the page [Video]
Bonner, J., Ramduny-Ellis, D. and Peebles, D. (2012) ‘Making audience experiences more meaningful and emotionally engaging through mixed visual and audio media.’. In: EVA London 2012, 10th - 12th July 2012, London, UK
Bonner, J., Ramduny-Ellis, D. and Peebles, D. (2012) ‘Making audience experiences more meaningful and emotionally engaging through mixed visual and audio media’. In: EVA London 2012 Electronic Visualisation and the Arts, 10-12 July 2012, BCS London 5 Southhampton St London , pp. 119-126
Li, A. and Bonner, J. (2011) ‘Designing intelligent domestic applications using wizard of oz methodology’. In: 2nd International Workshop on Human-Centric Interfaces for Ambient Intelligence, 26-27 July,2011, Nottingham,UK
Li, A. and Bonner, J. (2011) ‘Designing intelligent domestic applications using wizard of oz methodology’. In: The 7th international conference on intelligent environments, 26-28, July, 2011, Nottingham,UK , pp. 395-405
Li, A. and Bonner, J. (2010) ‘Improving prototype consistence for wizard-of-oz simulations and evaluations’. In: Future Technologies in Computing and Engineering: Proceedings of Computing and Engineering Annual Researchers' Conference 2010: CEARC10. Huddersfield: University of Huddersfield. pp. 136-141. ISBN 9781862180932
Li, A. and Bonner, J. (2010) ‘Enhancing domestic communications through human-like social intelligence designs’. In: The 9th International Workshop on Social Intelligence Designs, September 2010, Egham, UK
Li, A. and Bonner, J. (2009) ‘Designing interfaces to visualise domestic communication patterns’. In: Proceedings of Computing and Engineering Annual Researchers' Conference 2009: CEARC09. Huddersfield: University of Huddersfield. pp. 88-92. ISBN 9781862180857
Li, A. and Bonner, J. (2009) ‘Smart control panel: Developing conventional domestic infrastructures into ambient media’. In: The 2nd International Workshop on Semantic Ambient Media Experience (NAMU series), 18th - 21st November 2009, Salzburg, Austria
Bonner, J., Li, A. and Robinson, J. (2009) ‘Designing and evaluating smart domestic technologies which use infrequent interaction’. In: The 7th International Conference on Pervasive Computing, 11-14 May 2009, Nara, Japan
Bonner, J., Li, A. and Robinson, J. (2009) ‘Methodological issues in designing and evaluating smart domestic technologies for intermittent use’. In: Pervasive 2009, 11-14 May 2009, Nara, Japan
Bonner, J (2009) ‘Lessons Learnt in Providing Product Designers with User-Participatory Interaction Design Tools’. In: Configuring User-Designer Relations. : Springer. . ISBN 9781846289248
Bonner, J (2009) ‘Adding critical sensibilities to domestic communication technologies’ International Journal of Human-Computer Studies , 67 (2), pp. 215-221. ISSN 1071-5819
Bonner, J., Renshaw, T. and Wilson, A. (2008) ‘Observations on Situated Design, Theoretical Perspectives and Measurement of Player Experiences in Location Aware Games’. In: HCI2008 Conference (Human Computer Interaction), 1st - 5th September 2008, Liverpool, UK
Bonner, J., Wilson, A. and Nardi, A. (2008) ‘Children, guidebooks, SMS and virtual characters’ Keho (3), pp. 33-35.
Denton, P., Tan, K., Little, D. and Bonner, J. (2007) ‘A Three R Approach for Supply Chain Business Intelligence’. In: Proceedings of 19th International Conference on Production Research ICPR19, Valparaiso, Chile, 29th July - 2nd August 2007. : ICPR. . ISBN 978 956 310 7517
Bonner, J (2007) ‘Organisational ambivalence in creating innovative interactions’. In: CREATE 2007: Creating Innovative Interactions Conference: Creative Inventions, Innovations and Everyday Designs in HCI, 13 June 2007 to 14 June 2007, British Computer Society, Covent Garden, London
Bonner, J., Wilson, A. and Roberts, L. (2007) ‘Public space as a design factor in sharable technologies’. In: Shareable Interfaces Workshop, 19th - 20th June 2007, Milton Keynes, UK
Bonner, J (2007) ‘Organisational ambivalence in creating innovative interactions’. In: Proceedings of Create07: Creative Inventions, Innovations and Everyday Designs in HCI. : British Computer Society. .
Bonner, J (2007) ‘Facilitating purposeful adoption and diffusion of ubiquitous communication technologies in domestic environments’. In: Family and Communication Technologies Workshop, 24th May 2007, Northumbria University, Newcastle upon Tyne, UK
Bonner, J., Wilson, A. and Roberts, L. (2007) Public space as a design factor in sharable technologies
Bonner, J (2006) ‘Physicality from the sidelines: potential hurdles and solutions in the development of novel interaction styles’. In: Physicality 2006: First International Workshop on Physicality: Position Papers. : University of Lancaster. pp. 11-12. ISBN 9781862201781
Bonner, J. and Porter, J. (2002) ‘Envisioning future needs: from pragmatics to pleasure’. In: Pleasure With Products: Beyond Usability. London: Taylor & Francis. pp. 151-161. ISBN 9780415237048
Bonner, J. and Porter, J. (2000) ‘Introducing user participative design methods to industrial designers’ Human Factors and Ergonomics Society Annual Meeting Proceedings (6 - Mu), pp. 787-790. ISSN 1071-1813
Bonner, J (1999) ‘Implications for using intelligence in consumer products’. In: Human factors in product design: current practice and future trends. : CRC Press. pp. 56-63. ISBN 9780748408290
Bonner, J (1999) ‘Exploring the interface culture between ergonomics and product interface design’. In: Design Cultures: Proceedings of the Third European Academy of Design Conference. : European Academy of Design. . ISBN 9780902896215
We are seeking a number of PhD candidates to accelerate research activity related to innovation management and interaction design with the use and evaluation of ubiquitous and pervasive computing. Successful candidates would be based in a small research group known as live:lab within the Department of Informatics.
Lecturer in UX and Interaction design